Product surface

Starkz keeps the motion workflow visible from ingest to export.

This page focuses on the product structure itself: clip ingest, fingerprinting, preview, artifacts, and the path from browser evaluation into deeper software access.

Product surface

The interface is organized around the real demo path, not a concept storyboard.

upload to fingerprint to preview to export
truth-first UI

1. ingest clip

Upload a 10-30 second reference and validate duration, size, and preview.

2. extract landmarks

Sample the video, run MediaPipe Pose, and persist the structured frame JSON.

3. compute fingerprint

Derive tempo, energy, symmetry, stance width, turn bias, and sharpness.

4. preview + export

Replay the motion as skeleton/avatar and download JSON plus BVH artifacts.

Artifact panel

local files

Starkz_project_fingerprint.json

Starkz_project_landmarks.json

Starkz_project.bvh

Starkz_project_manifest.json

The live demo panel is responsible for actually generating these files from the processed project data.

Truthful MVP

One believable workflow, end to end.

V2 is focused on one real path: upload a short clip, extract pose landmarks, compute a v1 motion fingerprint, preview it, and export real artifacts.

ffmpeg.wasm
MediaPipe Pose
BVH export
project history

real ingest

MP4, MOV, and WebM upload with file size, duration, thumbnail, and local preprocessing status.

real pose data

MediaPipe Pose Landmarker samples the clip and stores frame-level 2D and 3D landmarks as JSON.

real fingerprint

Tempo, energy, symmetry, stance width, turn bias, and sharpness are computed from extracted motion data.

real export

Downloadable fingerprint JSON, landmarks JSON, BVH, and export manifest with no fake placeholders.

Pricing

Browser demo access first, then software tiers for deeper production workflows.

Start in the live browser workstation, then move into software plans when you need more exports, higher volume, and stronger pipeline controls.

Browser demo

Free

$0

Use the live browser workstation to test the Starkz flow before moving into software plans.

Short clip
Watermarked export
BVH only

Desktop software

Indie

$29/mo

A production-minded starter tier for solo builders and small teams moving beyond the browser demo.

100 animations per month
FBX / GLB / BVH exports
Style extraction

Desktop software

Pro

Most popular

$79/mo

For teams shipping regularly and needing stronger character and cleanup controls in the main workstation.

500+ animations or high cap
Character upload + retargeting
Transition fixing
Priority processing

Studio

Studio

$299/mo

High-volume access for teams that need bulk generation, deeper integrations, and shared seats.

Everything in Pro
Bulk exports
API access
Team seats